Game Dev World (@GameDev_Planet) header
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Spreading #gamedev spotlights for every #indiegame that catchs my eye and expending the reach of #indiedev everywhere.

Indie Game Community
Joined March 2018
Photo by Game Dev World (@GameDev_Planet)Photo by Game Dev World (@GameDev_Planet)
GameDev Planet is now more human than ever! Avoid the spam and follow here for hand selected #gamedev retweets. Want your #indiegame retweeted? I retweet off my timeline a lot! Follow me and I'll follow back. See you there! #indiegame #madewithunity #pixelart #gameart #unity3d
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Only 5 weeks left 'til release of Muri: Wildwoods! If you need a reminder: 🧼 It's a cozy cleaning adventure 🐶 You can pet all the critters 🧘‍♀️ It's hella relaxing in vibes & OST ✍ It has hilarious sketches 🐭 and an adorable main character
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Having fun with Box3D
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A random clip of the area Valvevine Forest in Lightspeed Lina!
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Today on Crayon: a new update to Rolling Republic! Build a city that walks and loot the wasteland with a jetpack Play: app.usecrayon.ai/play/75f124… Built with Crayon Pro + GPT-6 Astra + threejs
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A cozy village-building game prototype: a bright 3D island with a winding river, colorful houses, a campfire at the center and villagers moving between buildings, all run from a clean build menu and a resource bar across the top. Per the creator, it was made with Claude Opus 5 in about five hours and already has a working economy, tasks that can be assigned to each villager and plenty of things to build. Why it matters: an economy and villager jobs are the systems that usually take weeks before a builder game feels playable, and here a polished, playable slice came together in an afternoon. Credit: @DilumSanjaya
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"Wow!! Your tree looks so beautiful!" The tree in question:
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Water ripples and splashes #gamedev #indiedev #gamemaker
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While adding more animations & resources, I realized my navgrid never updated 😅 Now when a resource is depleted, its collision is removed and only those tiles get updated. Next resource -> Food 🍖 #indiedev #gamedev #gameengine #gamedeveloper #raylib #solodev
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Added intergalactic trade to my space game
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#pixelart Tavern
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The God of Water lets you summon tentacles to damage and slow enemies. 💧 Fire + Water = Steam! 🔥 Even though these gods hate each other, their blessings combine to blind ranged enemies and hide you from their aim. #gamedev #indiedev #indiegame #madewithunity #IndieGameDev #gaming #rougelike
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Graveyard Ghost Halloween Game Blender #b3d
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You were chosen by the algorithm! Now take a look at my indie game 🌱✨
You were chosen by the algorithm! Now take a look at my indie game ✨🐇
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crop circles have entered the chat👾🛸
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Yes... the lighting makes it so much better! And it POPS just the way I wanted. A little laggy due to OBS and some tests running in the background. This is the first map where I had to create a custom flow field, as there is no actual "attack" mechanic, only pressure, much like in a fluid simulation. I'm going to test an idea of adding a CPU worker to calculate attacks on top of the simulation, but so far, this is a 100% SHADER (GPU)-based simulation! There are only four things running on the CPU: UI, HP, wave emitter, and "cleaner". Their workload remains constant, regardless of swarm size. That's why it's so GPU-heavy, and with the biggest swarms, players might get the impression that this game is mining Bitcoin! ;D #WishlistWednesday I only need 50tish more wishlists to hit 1K!
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All the NPCs in my game react to music, so you can throw a real rave party! #gamedev #indiegame
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motorcycle... unlockables... motorvania? #indiedev #gamedev
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I love boarding the kraken in this boss fight
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Not one prompt. Not one afternoon. ~400 hours of locked in work, and this little guy finally runs almost the way I imagined. Solo mom dev. My own characters, AI as a full-time assistant for the technical base (3D, rig, animation), and me polishing every step in Blender + Unity. Demo is ~70% there. What should I show next? (WIP not final companion)
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Now that so many good games are dropping, I'd like to remind everyone that Well Dweller came out recently, a metroidvania with a killer atmosphere for Halloween For me, it's Kyle Thompson's best work
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