Pinned Tweet
A BIG update for img2threejs.
It’s been almost 2 months since I launched img2threejs. After a lot of experiments, feedback, and seeing where people struggle, I realized there are some changes we simply have to make if we want this project to go much further.
So here’s what’s changing:
/ 01 / A new ROADMAP: from one pipeline → a plugin-able ecosystem
This is the biggest change. Reconstruction, environments, rigging, animation, VFX/SFX, exporters, providers… shouldn’t be locked inside one giant workflow. The goal is to make img2threejs modular: use what you need, replace what you don’t, build your own workflow, and eventually your own plugins. I believe this is the right foundation for img2threejs to grow from an open-source project into an ecosystem.
Read the new Roadmap → github.com/img2threejs/img2t…
/ 02 / Playground
The simplest way to use img2threejs: upload an image → wait ~10 minutes → get your 3D asset. Export to different 3D formats or directly to pure Three.js code.
/ 03 / Studio
This is for those who want full control. Watch img2threejs build in real time: Nano → Texture → Rigging → Animation → VFX/SFX → Export. Configure, inspect, and control the workflow instead of only receiving the final result.
/ 04 / A new Landing Page
Cleaner, easier, and actually more useful. You’ll be able to copy prompts directly, explore examples, and export assets for Blender or your own workflow. I’m trying to wrap up as much of the annoying work as possible animation, rigging, textures, exporters, so you can focus on building.
/ 05 / Official YouTube
Many of you have asked how these showcases are actually built, and X simply isn’t the right place for a 20–40 minute walkthrough haha. I’ll start sharing full step-by-step workflows, experiments, tutorials, and project updates here:
YouTube → youtube.com/@hoainho1465
And one more thing…
Tomorrow at 13:00 UTC - img2threejs × GPT-6 Astra.
A new exclusive showcase is coming. I’ve spent enough time with img2threejs that I thought it was getting difficult to surprise myself anymore, but this one did.
To everyone who tested img2threejs, contributed code, reported bugs, shared feedback, created something with it, sponsored us, became a partner, or simply told me to keep going - thank you, truly.
A lot of what you see in this new direction comes directly from those conversations. We’re still very early, and there’s still a ridiculous amount of work ahead, but I’m really excited about where this is going.
If you’re building in AI, 3D, graphics, or creative tools and this direction makes sense to you, I’d love to connect. Maybe we can build something together haha.
Community: discord.com/invite/fX9r3cVth…
Support: ko-fi.com/iamnick
Same vision. Bigger possibilities.
— Nick
Love this idea from @univerHQ!
I've been thinking about bringing something like this into img2threejs Playground.
Imagine creating a 3D model once, then easily tweaking materials, animations, and making different versions of it without having to start over every time.
There's so much potential here, especially when it comes to saving time and reusing assets across projects.
Definitely something I want to explore further!
Today, we’re announcing Univer 1.4 and introducing Space.
With Univer SDK, build your own spaces with file management and document, spreadsheet, and slide editing.
Build an agent-native workspace. Build apps for your business.
Here’s a closer look. 🧵
2
172
Wild Crown BETA is finally live!
Itch: img2threejs.itch.io/wild-cro…
What started as a small experiment with the img2 ecosystem has turned into a playable 3D action RPG!
Four heroes, real-time combat, a fantasy world to explore, and a leaderboard to conquer.
It's still early, a little buggy, and far from perfect, but that's part of the journey!
This is just the beginning. More adventures are coming!
Give it a try and let me know what you think!
#WildCrown #img2threejs #ThreeJS #IndieGame #ActionRPG
And don't forget to climb the leaderboard and fight for that #1 spot! 🏆
Let's see who makes it to the top first =))
1
32
The BETA currently has around 9 small maps to explore, and I'm working on adding 12+ more soon! Still plenty of adventures ahead
1
24
What if you could turn a photo of a house into an explorable 3D space?
I've been experimenting with img2threejs + img2interior to bring this idea to life.
From the exterior to the living room, bedrooms, and every corner of the house, all through one continuous camera walkthrough.
Still experimenting with the details, but I'm really enjoying where this is going.
Imagine what we could build with this.
GitHub: github.com/img2threejs/img2i…
Everyone can try moving around in the house here:
img2threejs.io/warm-modern-h…
1
109
Been working on some improvements to skin rendering in img2character lately
We're going a bit deeper into how character skin looks and behaves in 3D, and Nami and Robin are helping me test those changes =)))
Still experimenting, but I'm curious...
Team Nami or Team Robin?
Which one looks better to you?
2
4
994
Install img2three then add this plugin to use: github.com/img2threejs/plugi…
4
172
🎃 Happy Halloween, everyone! 🏴☠️
Looks like Nami and Nico Robin have secretly borrowed the Thousand Sunny and left the rest of the crew behind for a Halloween party on the Grand Line. =)))
For this little adventure, I teamed up with Viggle AI to experiment with their PINOC feature.
I used PINOC for Robin's initial auto-rig, then manually refined the rig and skin weights. I also worked with 16 animations, including 4 core motions (idle, walk, run, jump) and 12 additional combat and interaction motions.
Rather than using the raw output directly, I retargeted and integrated the animations into my img2threejs workflow.
Still experimenting, but it's been fun bringing these characters to life!
Happy Halloween! 🎃
Recently came across an interesting blog post from NVIDIA on improving LLM inference performance.
They managed to increase throughput by 42.5% and reduce latency by 24.5% with a few optimizations.
It got me thinking about img2threejs. Since we rely heavily on AI agents to generate 3D scenes, characters, and environments, faster inference could make a meaningful difference in our workflow.
I'd love to explore how we could bring some of these improvements into the img2threejs ecosystem.
Worth a read if you're working with LLMs or AI agents!
developer.nvidia.com/blog/3-…
@AntLingAGI
3
6
507
A little sneak peek at a game I've been experimenting with! ⚔️
Built using img2 ecosystem: img2threejs + img2character + img2pixi3d + img2environment.
github.com/img2threejs/img2t…
Just a small combat test for now. Still plenty of bugs to fix, but this is only the beginning.
Many more exciting levels and surprises ahead! 👀
Another experiment with Three.js!
I’ve been working on turning single character images into editable, rigged, and animated 3D characters using Three.js + TypeScript.
Just released img2character as a standalone open-source plugin.
More realistic characters without GLB references are coming next! 😄
github.com/img2threejs/plugi…
img2character is now available as a separate plugin!
I've finished splitting the character workflow out of img2threejs. You can now try it yourself, including character rigging and animation.
I'm also working on a more optimized upgrade, which I plan to release next week. More to come!
Give it a try and let me know what you think.
🔗 github.com/img2threejs/plugi…
Install: img2 add img2threejs/plugin-character
img2character is now available as a separate plugin!
I've finished splitting the character workflow out of img2threejs. You can now try it yourself, including character rigging and animation.
I'm also working on a more optimized upgrade, which I plan to release next week. More to come!
Give it a try and let me know what you think.
🔗 github.com/img2threejs/plugi…
Install: img2 add img2threejs/plugin-character
Check the liveshow case here: img2threejs.io/#/demo/man-ro…
Use Arrow keys walk the street. hold Shift with a direction to run and 1-9 to run animations
3
2
376
So cool to see img2threejs ranked #1! 🙌 Huge thanks for the recognition!
We’re also expanding the ecosystem with img2interior and img2character. More exciting things ahead!
玩 AI 视频 AI 3D Three.js 的兄弟姐妹们!我把自己 star 过的仓库翻了一遍,都在这了,一共 8 个,建议收藏!
1. img2threejs(约 18600 star)
把参考图里的物体用纯代码重建成 three.js 3D 对象,带质量门控,还能直接做动画。
github.com/img2threejs/img2t…
2. Motion2MixamoRig(约 1400 star)
把视频里的人体动作重定向到 Mixamo 绑定的 3D 角色上,动作捕捉的平替方案。
github.com/MaxLiu22/Motion2M…
3. dsh-blender-plugin(约 1000 star)
让 AI 实时驱动 Blender 建模的插件,内置 15 个模型工具和建模 skill。
github.com/sixtysevenlf/dsh-…
4. dioramas(约 420 star)
用 AI 生成的资产搭电影感交互 3D 网站的开源框架,基于 three.js 和 WebGL。
github.com/blendi-remade/dio…
5. video-shotcraft(约 12800 star)
给 Claude Code 和 Codex 用的视频 skill,靠 Remotion 代码出电影感产品视频,自带 152 张镜头配方卡。
github.com/Vincentwei1021/vi…
6. lemo-opuscar(约 5000 star)
不用视频模型的短片 skill,挑一种风格就能纯代码出片,51 种电影风格随便选。
github.com/lemomo-ai/lemo-op…
7. jianying-headless(约 3600 star)
剪映草稿的无头编辑和导出工具,Agent Skill 形态,不开软件就能批量处理草稿。
github.com/mcncarl/jianying-…
8. mg-styles-15(约 1700 star)
15 种 MG 动效风格,成片、提示词、源码全都给,照着拆就能学。
github.com/Vincentwei1021/mg…
Just tested the new MiniMax M3.1 Flash with img2interior! 🔥
One bedroom reference image → a fully editable Three.js scene.
The result genuinely impressed me. Beautiful details, lighting, and an incredibly clean interior.
Really excited to see how far we can push this model with the img2 ecosystem.
Powered by @MiniMax_AI M3.1 Flash × img2interior 🚀
Quick install this skill:
1/ Install the img2 harness
2/ Install img2interior via npm and link the plugin
3/ Restart your AI agent, upload a room image, and ask it to use img2-interior!
That's it! 🎉
📦 Installation & guide:
github.com/img2threejs/img2i…
For anyone asking how to get started with img2interior, here's a quick video tutorial!
It's super simple. Just copy the prompt, paste it into your AI coding agent, and let the skill handle the rest.
Give it a try! 😄
🎥 youtube.com/watch?v=m4dDK7nO…
Just released img2interior v2.2 — a new open-source plugin for the img2 ecosystem!
Turn a single reference image or your imagination into a fully editable 3D interior using Three.js.
It's free: github.com/img2threejs/img2i…
If you find it useful, a ⭐ on GitHub would mean a lot!
Anyone interested in trying it out?




