And don't forget to climb the leaderboard and fight for that #1 spot! 🏆
Let's see who makes it to the top first =))
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Wild Crown BETA is finally live!
Itch: img2threejs.itch.io/wild-cro…
What started as a small experiment with the img2 ecosystem has turned into a playable 3D action RPG!
Four heroes, real-time combat, a fantasy world to explore, and a leaderboard to conquer.
It's still early, a little buggy, and far from perfect, but that's part of the journey!
This is just the beginning. More adventures are coming!
Give it a try and let me know what you think!
#WildCrown #img2threejs #ThreeJS #IndieGame #ActionRPG
What if you could turn a photo of a house into an explorable 3D space?
I've been experimenting with img2threejs + img2interior to bring this idea to life.
From the exterior to the living room, bedrooms, and every corner of the house, all through one continuous camera walkthrough.
Still experimenting with the details, but I'm really enjoying where this is going.
Imagine what we could build with this.
GitHub: github.com/img2threejs/img2i…
Been working on some improvements to skin rendering in img2character lately
We're going a bit deeper into how character skin looks and behaves in 3D, and Nami and Robin are helping me test those changes =)))
Still experimenting, but I'm curious...
Team Nami or Team Robin?
Which one looks better to you?
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🎃 Happy Halloween, everyone! 🏴☠️
Looks like Nami and Nico Robin have secretly borrowed the Thousand Sunny and left the rest of the crew behind for a Halloween party on the Grand Line. =)))
For this little adventure, I teamed up with Viggle AI to experiment with their PINOC feature.
I used PINOC for Robin's initial auto-rig, then manually refined the rig and skin weights. I also worked with 16 animations, including 4 core motions (idle, walk, run, jump) and 12 additional combat and interaction motions.
Rather than using the raw output directly, I retargeted and integrated the animations into my img2threejs workflow.
Still experimenting, but it's been fun bringing these characters to life!
Happy Halloween! 🎃
A little sneak peek at a game I've been experimenting with! ⚔️
Built using img2 ecosystem: img2threejs + img2character + img2pixi3d + img2environment.
github.com/img2threejs/img2t…
Just a small combat test for now. Still plenty of bugs to fix, but this is only the beginning.
Many more exciting levels and surprises ahead! 👀
Replying to @cagyjan1
Hey, there! Have you ever played an RPG that is risky and requires a high level of agility and skill on web? 🤪 I'm still working on it, but if you're interested, I'll release it soon for you to test. It's a game I created entirely with img2threejs. github.com/img2threejs/img2t…
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img2character is now available as a separate plugin!
I've finished splitting the character workflow out of img2threejs. You can now try it yourself, including character rigging and animation.
I'm also working on a more optimized upgrade, which I plan to release next week. More to come!
Give it a try and let me know what you think.
🔗 github.com/img2threejs/plugi…
Install: img2 add img2threejs/plugin-character
Just tested the new MiniMax M3.1 Flash with img2interior! 🔥
One bedroom reference image → a fully editable Three.js scene.
The result genuinely impressed me. Beautiful details, lighting, and an incredibly clean interior.
Really excited to see how far we can push this model with the img2 ecosystem.
Powered by @MiniMax_AI M3.1 Flash × img2interior 🚀
For anyone asking how to get started with img2interior, here's a quick video tutorial!
It's super simple. Just copy the prompt, paste it into your AI coding agent, and let the skill handle the rest.
Give it a try! 😄
🎥 youtube.com/watch?v=m4dDK7nO…
Just released img2interior v2.2 — a new open-source plugin for the img2 ecosystem!
Turn a single reference image or your imagination into a fully editable 3D interior using Three.js.
It's free: github.com/img2threejs/img2i…
If you find it useful, a ⭐ on GitHub would mean a lot!
Anyone interested in trying it out?
And don't forget, I've also added export support! 😄
You can export your 3D interiors and reuse them in your own projects whenever you want. Feel free to make them your own!
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Just released img2interior v2.2 — a new open-source plugin for the img2 ecosystem!
Turn a single reference image or your imagination into a fully editable 3D interior using Three.js.
It's free: github.com/img2threejs/img2i…
If you find it useful, a ⭐ on GitHub would mean a lot!
Anyone interested in trying it out?
Turning static pixels into living, playable worlds
My latest img2pixi2D experiment explores turning a static 2D image into a fully animated, playable platformer.
The process:
- Analyze characters, objects & environments
- Bring the scene to life with animations
- Expand beyond the original image
- Add movement, physics, enemies & interactions
From a single reference to an explorable world.
Built with PixiJS + AI coding agents.
🌱 Open source: github.com/img2threejs/pixi2…
One image - One playable world 🎮
I turned a static pixel-art image into a mini 2D RPG using img2pixi2D.
Movement, combat, NPCs, quests, and mobile controls.
Built with @PixiJS and ~600K AI tokens.
This is just the beginning.
🔗 github.com/img2threejs/pixi2…
🌤️ New Plugin Release: img2pixi2D!
A lot of you have been asking about 2D game development, so I decided to build something for it!
With img2pixi2D, you can turn images into interactive 2D games, animated scenes, or even bring your portfolio and landing pages to life using @PixiJS .
Opensource: github.com/img2threejs/pixi2…
🚀 Quick Install:
1/ npx --yes @img2threejs/pixi2d@latest install --yes
2/ Start a new OMP session and use /skill:img2pixi2d in your PixiJS project.
The showcase below has just one prompt and ~280K tokens.
This one started as a random idea. I built the skill pretty quickly, just for fun, and thought it was worth sharing!
Sometimes the best ideas come from unexpected experiments.
Give it a try and show me what you build! 🔥
#img2threejs #PixiJS #GameDev #2D
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