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Penultimate year post. Commercial, experimental and some teaser work. Aiming to finish the year with a bang! 😁(Creatively 😅) #artvsartist2020
Ogi retweeted
/3D/xtz/glb collectors and connoisseurs take note.
GM!
The '/SPATIAL' drop curated by @BayBackner and @DamirsFist goes live today! 💎
🔲 14 pieces by leading 3D and VR artists
🔲 6pm CET
🔲 Reserve auctions
🔳 objkt.one/explore/curations/…
Stunning. Epic both in vision and in narrative. 👏👏👏👏👏👏
Ogi retweeted
Here's a quick test of a new tool called Krea. It's like the Real-time latent consistency model tests I've done with my photoshop and Dreams creations, but instead in a single application with faster refresh rates and higher quality output. I find that it strays too far from the drawing, and the editor is still quite limited but it's interesting to see nonetheless. It's not too difficult to imagine tech like this built right into Photoshop.
And yes, I do know how to draw even if it doesn't show here 😅, I've been sculpting, painting and drawing for most of my life and I think it's exciting that tools like this will eventually help us break down some of the technical walls between our imagination and the visuals we create. And I'm not necessarily talking about drawing alone here because I don't see that going away as an art form, and I wouldn't want it to.
But a hybrid of different art forms merging into a new, immersive art medium where anything is possible. Want to change the camera angle of your painting? Sure, go ahead. Want to make an animation of moving the camera around and seeing the light change in the scene as you do?
In the example here, being able to move things around, change lighting and see it all reflected in the resulting image, is pretty amazing. Like a combination of the benefits of working in 3D, but with 2d tools.
The moving version at the end of the video was made using Runways Gen-2.
#art #ai
Ogi retweeted
Code is released!!!!!
github.com/JonathonLuiten/Dy…
Been getting ALOT of requests for this (450+ github stars before code is even released???)
Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis
dynamic3dgaussians.github.io…
We model the world as a set of 3D Gaussians that move & rotate over time. This extends Gaussian Splatting to dynamic scenes, with accurate novel-view synthesis and dense 3D trajectories.
Ogi retweeted
Hello, I present you with the Human Shader, a project where anybody can participate and help create the first ever human-brain-only powered shader and mathematical image! Please join us and be part of history!
humanshader.com/
Ogi retweeted
We also wanted to put out one last request — we are currently looking for a skilled Settei 設定 artist to work with us this season. If you have experience creating Settei 設定 for anime or anime-style productions, we would love to hear from you!
[email protected]
Ogi retweeted
For the first time in quite a while, Yotta is officially expanding! If you are a skilled animator looking for remote work with our team this season (especially on action-focused animation), please send your portfolio/demo reel to:
[email protected]
























