Peer Schneider (@PeerIGN) header
Peer Schneider (@PeerIGN) profile picture

Former IGN Edit lead, now IGN/Maxroll/GN/Map Genie Game Help & Tools Group. Reaction Guy #4. Born in Cologne, at home in California. Pronounced 🍐

Los Angeles, CA
Joined January 2009
Photo by Peer Schneider (@PeerIGN)Photo by Peer Schneider (@PeerIGN)Photo by Peer Schneider (@PeerIGN)Photo by Peer Schneider (@PeerIGN)Photo by Peer Schneider (@PeerIGN)Photo by Peer Schneider (@PeerIGN)Photo by Peer Schneider (@PeerIGN)Photo by Peer Schneider (@PeerIGN)Photo by Peer Schneider (@PeerIGN)Photo by Peer Schneider (@PeerIGN)
Weekend.
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Replying to @nya_siki
Secret identity finally revealed! :)
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スポーツ観戦、悲😭喜😄こもごも #ポケピース
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Replying to @OffendedSpaniel
Ha, well that particular beer made me second guess my choices. :)
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Wake up, Link!
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Weekend.
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Replying to @MaCoyMatty
Yep! Good game. Also, Metal Slug. :)
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Replying to @callmesnooplion
Sorry, wasn't sure I was gonna be on -- but yes, I was able to gush about it on the show ha. :)
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Replying to @rawdata @IGN
I'll pass it along to our video leads (I oversee IGN's Game Help biz; guides, maps etc.). I love that video, too!
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Replying to @w00dimusPr1me
Hey, it’s my favorite game of the year so far.
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Replying to @ManagerMarkk
I love everything about it — but the game is light on content for my tastes. I would’ve kept playing, in other words. A more content-rich sequel with these mechanics would be a 10 in my book. Or the game could expand on this strong foundation with DLC to get there.
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Rolled credits on Star Wars: Galactic Racer last night. Verdict: Incredibly polished, tense, authentic. Oozes a deep love for Star Wars (the sound design is divine!). It's mechanically so good, with a bit more content (DLC or sequel), it could be a 10. ign.com/games/star-wars-gala…
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Replying to @lilkray_99
I was gonna ask if you have a game store. But that’s just your gaming room setup, right?
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Good beer. Bad spelling. :) Katze with a z. Unless it’s the Tonkatsu.
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Weekend.
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Replying to @PeerIGN @quagmario
For (constructive) feedback, I’d use the editorial form here: corp.ign.com/contact
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Replying to @PeerIGN @quagmario
tell you what my team is doing: figuring out content and revenue streams that can help alleviate or counter external pressure and market downturns. We’ve been making our guides more interactive (+more) — and we have a subscription component. Lots of ideas, but they take time.
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Replying to @quagmario
I’m sure you can understand that I can’t comment on other teams’ decisions. But the last two years saw significant media co headwinds. I heard that between 40-80% of some outlets traffic evaporated when Google rolled out AI summaries. I don’t think anyone is immune. I can tell…
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