Problem 18. My project to learn #gamedev, 18 days at a time. I appreciate feedback & conversation! Contact: problemeighteen@proton.me

Belgium
Joined January 2026
The grandpas' got a shiny new HUD! I found a lot of bugs in the last few days and have been focused on fixing those. Very soon, it'll be time to work on the art and sound effects, and release this bad boy! ๐Ÿ˜Š #indiedev #gamedev #godot
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The grandpas' got a shiny new HUD! I found a lot of bugs in the last few days and have been focused on fixing those. Very soon, it'll be time to work on the art and sound effects, and release this bad boy! ๐Ÿ˜Š #indiedev #gamedev #godot
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Grumpy Grandpas' teaching me a lot. Created a loading screen and a proper pause menu. I'm looking forward to finishing this game's development man, fr fr.. Take a look! ๐Ÿ˜Š #indiedev #gamedev #godot
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My first ever attempt at a settings menu, it's not much but it's honest work! It saves on every change, and persists after you exit the game. Same goes for custom game setups! I'm proud that it works! ๐Ÿ˜Ž #indiedev #gamedev #godot
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Further progress on the custom game GUI! It works from start to finish, and as soon as I get to replace the placeholders, it'll look and work perfectly! Very proud of it so far. Take a look! ๐Ÿ˜Š #indiedev #gamedev #godot
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Working on the GUI. Gave yet another color redesign, and put good effort into the team creation menu. It turns out that creating some decent GUI is a whole beast on its own, so much work! ๐Ÿคฏ #indiedev #gamedev #godot
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Decided to give the inventory another design update! I think this is a lot better. I'm by no means a designer, nor have any experience. Creating a HUD and UI that plays and looks well, is harder than I thought! Here's a look! ๐Ÿ˜Š #indiedev #gamedev #godot
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Gave the inventory a small bump in visuals, still not very happy with it but it's close enough for now! Mostly busy fixing bugs and processing some friends' feedback! So close, yet so far. ๐Ÿ˜ญ #indiedev #gamedev #godot
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Took longer than expected, but development of the tutorial is complete! It's optional to play as an option in the main menu. With that, lots of fun bugs revealed themselves... so the work just keeps piling up! ๐Ÿ˜ญ #indiedev #gamedev #godot
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After mostly completing the enemy AI, I decided to do something else for once and got started on a placeholder for the main menu, and a tutorial is also in the making! Here's a quick look! ๐Ÿ˜Š #indiedev #gamedev #godot
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