The Kanibozu shotgun is theoretically pump-action, but to imitate slam-firing I programmed it as fully automatic with a really long cycle so it gets a big obnoxious recoil pattern of its own!
Stomy 451 retweeted
How many Boomer Shooters I can install with GTA 6's 210 GB
1. BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT — 0.7 GB
2. BRAZILIAN DRUG DEALER BEFORE 4: DEMONS FROM THE PORTAL TO HELL I OPENED ARE STILL IN THE FAVELA AND NOW I HAVE TO SAVE MAMADAS FROM RONALDO — 0.7 GB
3. DOOM (1993) — 0.1 GB
4. DOOM II — 0.1 GB
5. Final DOOM — 0.1 GB
6. Quake — 1 GB
7. Quake II — 1 GB
8. Quake III Arena — 1 GB
9. DOOM 64 — 0.1 GB
10. Duke Nukem 3D: 20th Anniversary World Tour — 1 GB
11. Shadow Warrior Classic — 0.5 GB
12. Blood: Fresh Supply — 1 GB
13. Ion Fury — 1 GB
14. AMID EVIL — 3 GB
15. DUSK — 2 GB
16. HROT — 2 GB
17. CULTIC — 2 GB
18. Prodeus — 5 GB
19. Warhammer 40,000: Boltgun — 5 GB
20. Project Warlock — 1 GB
21. Project Warlock II — 5 GB
22. WRATH: Aeon of Ruin — 10 GB
23. POSTAL: Brain Damaged — 5 GB
24. Nightmare Reaper — 6 GB
25. Forgive Me Father — 4 GB
26. Forgive Me Father 2 — 10 GB
27. Hands of Necromancy — 2 GB
28. Hands of Necromancy II — 5 GB
29. Hedon Bloodrite — 5 GB
30. Arthurian Legends — 2 GB
31. Viscerafest — 3 GB
32. Beyond Citadel — 5 GB
33. Selaco — 10 GB
34. ULTRAKILL — 4 GB
35. Turbo Overkill — 10 GB
36. SPRAWL — 5 GB
37. Severed Steel — 5 GB
38. STRAFE — 5 GB
39. Project Downfall — 2 GB
40. Fashion Police Squad — 2 GB
41. MULLET MADJACK — 3 GB
42. HYPER DEMON — 2 GB
43. Devil Daggers — 1 GB
44. Post Void — 0.5 GB
45. Lovely Planet — 1 GB
46. Serious Sam HD: The First Encounter — 4 GB
47. Serious Sam HD: The Second Encounter — 5 GB
48. Serious Sam 3: BFE — 10 GB
49. Trepang2 — 30 GB
50. Heretic + Hexen — 1 GB
51. PowerSlave Exhumed — 1 GB
52. Rise of the Triad: Ludicrous Edition — 2 GB
53. Painkiller: Black Edition — 3 GB
54. Phantom Fury — 13 GB
Total: 54 games, 209.8 GB.
The other day I added recoil patterns to the guns, here's how it looks for the M2013 SMG. #ScreenshotSaturday
CounterStrike was an unexpected source of inspiration for this, but I really don't like how ADS makes you play.
I've wrapped up with guns so I'm moving on to adding enemies. Added them to collision traces for some hot cylinder-on-cylinder action!
Adding some much nicer menus. #ScreenshotSaturday
I don't want to end up with a terminal case of side-project-itis but I still want to polish this up a bit and add some combat so I'm putting a strict deadline of three more weeks for any additions.
Prototyped a little conversation system. Big success frankly, it won't take much work to port this back onto the main branch.
Having characters talk like this is so magical, really adds a personal touch that my last game was missing! #ScreenshotSaturday
I was going to do a straight adaptation of the Major but I deviated the further I got through the process and now I think I'll use Mokoto Kuromagi here as a mascot character for my engine.
Stomy 451 retweeted
Taking the opportunity to edit the colours and shamelessly repost this doodle I did of miss Ethelyn Dax from my boy's game, Ctesiphon
go grab it
I'm thrilled to announce another bundle for Ctesiphon just in time for the Steam Autumn Sale! To coincide with the version 1.05 update, you can now get the game in a bundle with @hedondev's boomer shooter masterpiece, HEDON!
New video for #screenshotsaturday: I've ported in Ctesiphon's system for lighting entities as they move around. Adding a gun to demonstrate meant I couldn't help myself but add some bobbing to it.
Ported the old particle system to my new engine. Practically unchanged for the last ten years except for how I store the definitions. #screenshotsaturday
A late update for #ScreenshotSaturday. I refactored all my mixing and decoding to be done on miniaudio's own thread instead of the needlessly complicated triple-buffered system I had before. It's also allowed me to add a simple low-pass filter.
Fine, there you go. That's it. No more bitching! I refuse to make it any more obvious! #ScreenshotSaturday
















