
@WAWWS_official co-author. Freelance editor with a knack for #videogames, #astronautics, #boardgames, #art, #cyberpunk. Wrote for @redbull, PlayMedia Comp.
Sicilia, Italia
Joined February 2013
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- Followers265
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A bit of Super JTC Battle in #SuperWodenGP3
Could you please RT and add it to your wishlist? It’s a huge help for us small developers! Thanks!!
store.steampowered.com/app/4…
Marco Tinè retweeted
Maken X: Director's Cut is available now!
• Full human retranslation
• Original names restored
• Japanese voice acting
• Cut content restored, including compendium
• Uncensored textures, models and cutscenes
gamebanana.com/mods/739059
Marco Tinè retweeted
We all love The Secret of Monkey Island, but this is the first time you can see it like this: complete. All 13 versions side by side, with a comparer and the CRT monitors of each machine. 🐒
monkeyisland.pages.dev
Share it, you three-headed monkey!
#MonkeyIsland #RetroGaming
Marco Tinè retweeted
アーケードの名作『バーチャレーシング』専用エミュレーターが絶賛開発中!!
フレーム補間による滑らかな描画や、遠景のポリゴン表示を改善。さらにスーパー32X版『Virtua Racing Deluxe』の追加コンテンツを、本エミュレーターに取り込む実験も行われているンだッッ!!
youtube.com/watch?v=V3aM_MLF…
Marco Tinè retweeted
アーケード版『デイトナUSA』が、名機「ドリームキャスト」に勝手移植!!
しかも実機で60fps動作を実現!!
なんと、全3コースに対応し、39台のライバル車や衝突判定、車両の物理演算まで再現!!
ゲーム本体はC言語でSH-4向けに再実装。さらに、描画処理もPowerVR専用に最適化され、音楽や効果音もAICAで再生するという本格的な移植だ。
まだアルファ段階で未実装の機能も残るが、ドリキャスでデイトナUSAが、かなり強まった状態で動いてしまうのは激アツだッッ!!
プレイ動画
youtube.com/watch?v=dCSONe1H…
公開サイト
github.com/alphanu1/daytona-…
※本作をドリキャスでプレイするには、アーケード基板から吸い出したROMデータと、別途指定された音楽データが必要です。
Marco Tinè retweeted
Today marks the 30th anniversary of the founding of Zophar's Domain, the original emulation archive & news site. I am extremely proud that all these years later, emulation is not only still relevant, but crucial as physical hardware can't last forever.
Emulation Forever!
Marco Tinè retweeted
🌴ANNOUNCING A GOLDEN WAKE: ROARING '20S EDITION🌴
A re-imagining of the 2014 adventure.
Alfie Banks leaves it all for a golden opportunity in sunny Miami. But the glitz and glamour of the Roaring '20s threaten to corrupt his very soul.
Wishlist: store.steampowered.com/app/3…
Marco Tinè retweeted
Behold the exclusive, updated trailer for Dunwich Horror, which premiered at @Pointclickshow👀
A little more action, a little less text vignettes!
Huge thanks to @Amanita_Design and @rustylakecom for organizing the event🙏
#pointandclickshowcase
Marco Tinè retweeted
#PitchYaGame
Enoch: a murder, teenagers vanishing for years, and a station hiding a conspiracy. Sci-fi noir point-and-click.
Wishlist it on Steam and share if you like it!
store.steampowered.com/app/2…
Marco Tinè retweeted
Fate of the Galaxy, the freeware Star Wars flight sim, is simply mind-blowing. Get it here: fateofthegalaxy.net/
Marco Tinè retweeted
Twilight Syndrome: Search - English patch released (fully human-developed)
campanella999.de/other/twili…
Marco Tinè retweeted
Gran Turismo 3 on the Dreamcast? Yes, my friends—Jnmartin84 strikes again. 😮 youtu.be/C4-GNj2zHbs?is=d74w…
@SEGAkatana
@CombyLaurent1 @TheDCJunkyard
@CombyLaurent1 @falco_girgis
@#gt3dc #segadreamcast #wip #retrogame #sega #PlayStation
Marco Tinè retweeted
youtu.be/hyORPuz5WwE
超連射68kメガドライブ版完成
全ステージ通しプレイ(ズル)
いやー、、、一応遊べる程度には出来上がってヨカッタ
移植しててすごく楽しかった
積年の、、、メガドライブ版
今万感の思いを胸に
おめでとう!
ありがとう!!
Marco Tinè retweeted
One of the finest cinematic sequences on the #C64 just dropped - This is simply magnificent! A standout section in the demo "Breadbin of Horror" csdb.dk/release/?id=265512
Marco Tinè retweeted
The Wayward Realms
- Elder Scrolls II: Daggerfall spiritual successor
- proprietary engine
- action-based skill growth
- 8 playable races
- virtual GM rewrites quests based on player actions
- 500,000 square kilometer open world
- "ready when it's ready"
Daggerfall masterminds Ted Peterson and Julian LeFay spearheaded this ambitious project that aims to pioneer a new subgenre they’ve dubbed the “Grand RPG”.
Marco Tinè retweeted
ファミコンの名作を3Dボクセル化するエミュレーター『3dSen PC』が、バージョン2.0に大型アップデート!!
今回新たに追加された「Retina」は、従来のようにドットをそのまま立方体として表現するのではなく、ボクセルの境界を越えて滑らかな曲面を描くことで、立体表現するシステム。
この他にも、反射や陰影、ピクセルシャドウなどの表示調整機能を追加。
更に入力遅延を軽減するRun Aheadも標準で有効になり、メニューの刷新やゲームパッド操作への対応など、使い勝手も大幅に向上している。
しかも、Windows版は64bit化され、MacではApple Siliconにネイティブ対応している上に、以前Steamで買った方は無償でアップデートが可能というのがサイコー。
store.steampowered.com/app/1…
ファミコンゲームを、今風の3Dのボクセルなゲームに変換するというエミュレーターは、正に唯一無二だぞ!!
Marco Tinè retweeted
Today is Halloween. Kudelka Day has come again. I have a good feeling that we will be able to deliver various good news next year. Please wait with anticipation. ☺️
Marco Tinè retweeted
Castlevania Symphony of the Night Ultimate (PS1 edition)
Saturn items, extra stages, new Boss Maria/Richter with saturn visuals, gameplay adjustments are finally Playable on PS1.
PSP revised dub and Maria is also playable.
Sound Test Added.
youtube.com/watch?v=HN2__d9g…
Marco Tinè retweeted
A day early, but in honor of Fallout 2's anniverary, here's how we used to do area designs for the old isometric games - in this case, New Reno.
Maps were hand-drawn (had to use that Architecture minor for something).
And thanks to Scott Everts for actually making these maps playable. : )
chrisavellone.medium.com/fal…




























