Why did Insomniac’s Wolverine cost so much, there is genuinely no reason it should’ve cost 300 MILLION. Modern triple A games are tiresome.
Marvel Wolverine is the second most expensive game that Insomniac Games has ever developed 1. Marvel Spider-Man 2 - $315 million 2. Marvel Wolverine - $305 million 3. Marvel Spider-Man: Miles Morales - $156 million 4. Marvel Spider-Man - $90 million 5. Ratchet & Clank: Rift Apart - $81 million What I struggle to understand is that Wolverine being a linear game would make you think that it results in a lower development cost compared to other games, however that doesn't seem to be the case here. Marvel Wolverine was developed on Insomniac proprietary game engine so there’s a cost to R&D too, however I still feel like AAA gaming is becoming way too expensive, hence why we don’t see that many game studios take risks.

Sep 14, 2026 · 3:46 PM UTC

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I doubt they were that expensive
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Do I look like I have a blue checkmark?
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It is the same trap many of the top 90s PC studios like Interplay, Origin Systems, and Sierra went through in massively overspending for the time Only difference those games were amazing and defined a genre. 300 million on Wolverine is just ridiculous
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They're not even trying to hide the money laundering scheme anymore
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Wait till you find out the spiderman remaster cost like 40 million. A remaster of a 2 year old game
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Video games have to cost more, the more they spend the more they make, they have to spend and make more every year no exceptions. The problem is gamers aren’t spending more money every year on games like they’re supposed to, because they hate the economy!
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They developed a bunch of useless systems for mechanics they cut. The game is basically a ruined cut of ground beef.
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90m for a remastered is insane, how did they justify that?
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You were cool with your boy Kojima spending 250 mil on DS2 tho.
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executives get paid $500'000 to $1'500'000 and if this is typically only .5% up to 2% of the game budget then if it doubles or triples their "small portion" is $5'000'000
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Word is they were working on huge sections of the game where you were playable Jean Grey. They wanted this to be half the game and it got canned. Thats why the game is so short.
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at some point this game turned from a standalone thing to what's essentially a prologue to their planned xmen trilogy
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Because the thousands of people who work on these games justifiably demand fair compensation for their time and to not be exploited.
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Developer salaries multiplied by time.
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It cost more than Mario kart world Donkey kong Bananza Splatoon raiders Pokemon legends ZA Fire emblem fortunes weave All combined
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The leaked builds show they made a significant shift to the current build. That shift is the reason
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