Bautista Berto (@berto_bau) header
Bautista Berto (@berto_bau) profile picture

@basementstudio https://nitter.cf/t.co/ncoAty1CdO https://nitter.cf/t.co/ezOqCA6qT5

Buenos Aires , Argentina.
Joined January 2022
Photo by Bautista Berto (@berto_bau)Photo by Bautista Berto (@berto_bau)Photo by Bautista Berto (@berto_bau)Photo by Bautista Berto (@berto_bau)Photo by Bautista Berto (@berto_bau)Photo by Bautista Berto (@berto_bau)Photo by Bautista Berto (@berto_bau)Photo by Bautista Berto (@berto_bau)Photo by Bautista Berto (@berto_bau)Photo by Bautista Berto (@berto_bau)
Added mediapipe hand detection on top of this experiment and now I cannot stop playing with it. mediapipe-panels.vercel.app/
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a few weeks ago i built the site for my creative collective, las mentes 🧠 we’re a group of friends doing post-production, directing, editing and vfx. from argentina to the world 🇦🇷🇻🇪🌍 co-dev/designed with @Leomarswar ▪ lasmentes.com
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Shader Lab 3.0 is here! This one's for designers ✴️ for ideas you haven’t had yet link below!
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A little experiment recreating the Ænima album artwork by Tool playing around with some textures
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A @threejs TSL fragment shader experiment, made with Opus 5.5. 🪸🐠
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Playing around with Jev and vgpu, I ended up creating Ruchi, my mascot. Ruchi is a WebGPU raymarched mascot built with vgpu. Thanks to Jev, it reads what you type in under 200 ms and shows the matching animation state. It also has a procedural voice made with Babble.
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Wrote a breakdown on one of my favorite cursor trail shaders. go take a look at it 😌
Most cursor trails are just a blob pushing pixels around. This one swaps that for fully custom brush shapes, hatching, dots, whatever you write, using a data texture, a shader, and about ten lines of code. @berto_bau walks through the whole build with Three.js, WebGPU, and TSL: tympanus.net/codrops/?p=1216… #threejs #webgpu #tsl
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No Blender. No Marmoset. Just @threejs , your browser tab and a bunch of shaders. - subsurface scattering - refracting cornea - peach fuzz - f-stop depth of field Huge shoutout to @Ten_24 whose free head scans are absurdly good and @_Nico_brc_ for the feedback and tips on how to push the realism
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in 2024 I started at @basementstudio. I knew very little about 3d in general, and the first thing I built on my first week was a plane filled with grass blade instances last week I built the same thing again, a bit better tobis.vision/experiments/gra…
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yo en leet/shaders-lab eng.basement.studio/tools/sh…
gm, today Shader Lab gets community • draft & publish your scenes • remix others' scenes, watch yours get remixed • browse what everyone's shipping start showing the world what you build ↳ shaders.basement.studio
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gm, today Shader Lab gets community • draft & publish your scenes • remix others' scenes, watch yours get remixed • browse what everyone's shipping start showing the world what you build ↳ shaders.basement.studio
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audio-driven animations for shader lab
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🏆
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good life mediapipe panels on the web. good-life-panels.vercel.app/
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messing around with the big @bewaretherat at the bsmnt week
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