
@basementstudio https://nitter.cf/t.co/ncoAty1CdO https://nitter.cf/t.co/ezOqCA6qT5
Buenos Aires , Argentina.
Joined January 2022
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Added mediapipe hand detection on top of this experiment and now I cannot stop playing with it.
mediapipe-panels.vercel.app/
Bautista Berto retweeted
a few weeks ago i built the site for my creative collective, las mentes 🧠
we’re a group of friends doing post-production, directing, editing and vfx. from argentina to the world 🇦🇷🇻🇪🌍
co-dev/designed with @Leomarswar
▪ lasmentes.com
Bautista Berto retweeted
Shader Lab 3.0 is here! This one's for designers ✴️
for ideas you haven’t had yet
link below!
Bautista Berto retweeted
A little experiment recreating the Ænima album artwork by Tool
playing around with some textures
Playing around with Jev and vgpu, I ended up creating Ruchi, my mascot.
Ruchi is a WebGPU raymarched mascot built with vgpu. Thanks to Jev, it reads what you type in under 200 ms and shows the matching animation state. It also has a procedural voice made with Babble.
Wrote a breakdown on one of my favorite cursor trail shaders.
go take a look at it 😌
Most cursor trails are just a blob pushing pixels around. This one swaps that for fully custom brush shapes, hatching, dots, whatever you write, using a data texture, a shader, and about ten lines of code.
@berto_bau walks through the whole build with Three.js, WebGPU, and TSL: tympanus.net/codrops/?p=1216…
#threejs #webgpu #tsl
Bautista Berto retweeted
No Blender. No Marmoset.
Just @threejs , your browser tab and a bunch of shaders.
- subsurface scattering
- refracting cornea
- peach fuzz
- f-stop depth of field
Huge shoutout to @Ten_24 whose free head scans are absurdly good and @_Nico_brc_ for the feedback and tips on how to push the realism
Bautista Berto retweeted
in 2024 I started at @basementstudio. I knew very little about 3d in general, and the first thing I built on my first week was a plane filled with grass blade instances
last week I built the same thing again, a bit better
tobis.vision/experiments/gra…
Bautista Berto retweeted
yo en leet/shaders-lab
eng.basement.studio/tools/sh…
gm, today Shader Lab gets community
• draft & publish your scenes
• remix others' scenes, watch yours get remixed
• browse what everyone's shipping
start showing the world what you build
↳ shaders.basement.studio
Bautista Berto retweeted
gm, today Shader Lab gets community
• draft & publish your scenes
• remix others' scenes, watch yours get remixed
• browse what everyone's shipping
start showing the world what you build
↳ shaders.basement.studio















