Steven Tang retweeted
This next #TheLastofUsPartII gallery is a follow up that features the Firefly hospital and its various looks. I've also added a further breakdown of the mural shader I presented last week, to demonstrate the painting, layers and uv sets used:
artstation.com/artwork/NxaD0…
Steven Tang retweeted
#rtradvances #SIGGRAPH2020 details and schedule are up: advances.realtimerendering.c… - @PeterPikeSloan @MichalDrobot @axelgneiting @eturquin @WaylorBrinsk
Steven Tang retweeted
This cinematic was a technical FEAT 🙌 thank you @bearicornz for working tirelessly on these effects and @corphamy for setting the standard on our underwater look dev. I was able to squeeze in a couple of lights, too 😅
Steven Tang retweeted
The Last of Us Part II launches 02.21.2020.
Watch our new trailer, learn about our Collector’s and Ellie Editions, and more: blog.us.playstation.com/2019…
Steven Tang retweeted
Lissajous curves - such a simple idea behind wonderful curve styles. Perfect for #gamedevelopment.
Source of the video unknown.
Steven Tang retweeted
The Last of Us Part II was revealed two years ago today! The love and excitement you shared that day continues to motivate and inspire us. We can’t wait to show you more. For now, watch as we look back at that incredible moment here: youtu.be/-XZ2sYkvroU
Steven Tang retweeted
#OutbreakDay is just one week away! Next Wednesday, September 26, we'll be celebrating The Last of Us community with new merch, content, promotions, and more. Check back this Friday for a sneak peek of what we've got planned.
Steven Tang retweeted
Naughty Dog is seeking a talented Level / Environment Designer to help craft gameplay for The Last of Us Part II! Apply at grnh.se/avho251. #GameJobs










