Duroweek (@duroweek) header
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Retro_8 bits, mi sistema el Amstrad CPC, pero tambien juego en ZX, C64, MSX, NES, SNES, MSII, Wii y XboxOneX. Me han acogido en @retroamigos

Joined February 2019
Photo by Duroweek (@duroweek)Photo by Duroweek (@duroweek)Photo by Duroweek (@duroweek)Photo by Duroweek (@duroweek)Photo by Duroweek (@duroweek)Photo by Duroweek (@duroweek)Photo by Duroweek (@duroweek)Photo by Duroweek (@duroweek)Photo by Duroweek (@duroweek)Photo by Duroweek (@duroweek)
¡HeroQuest llega a #MSX2! 🛡️🕹️ Disfruta de 4 héroes,24 aventuras, incluida "El Retorno del Lord Brujo", con intro animada y sonido PSG/MoonSound. 🔹MegaROM 2 MiB ASCII16 🔹64 KB RAM 🔹128 KB VRAM 🔹En 🇪🇸/🇬🇧 #MSX #TurboR Descarga y código fuente: github.com/DiHaltStudio/hero…
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Pirate Ship Higemaru, nuevo port, para CPC amstradpower.es/pirate-ship-…
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Paprium finally runs as a normal Mega Drive ROM. Paprium MD v1.0.10 rebuilds the custom chip so EverDrives and stock emulators play all 16 stages with built-in sound and saves. romhacking.net/hacks/10232/ #Genesis #Paprium #RomHack
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Duroweek retweeted
Versión mejorada del Double Dragon de Xortrapa para MSX (no era muy difícil) github.com/araubi/Double_Dra… Mejoras en el hilo:
🤖 Made with AI
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Duroweek retweeted
RETRO GAMING FANS: THIS IS A MASSIVE COLLECTION OF GAME ARTWORK! 🎮 Libretro has a free online archive packed with artwork for thousands of retro games. What you'll find: Game box covers Screenshots and gameplay thumbnails Title screens Game marquees Complete artwork collections for multiple platforms Perfect for customizing RetroArch, building game libraries, or making your retro gaming setup look cleaner.
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Another week, another port... this time The Great Escape for Game Boy (and Game Boy Color) vnomis.itch.io/the-great-esc…
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Duroweek retweeted
Wizzl is a new French MSX game and looks great with cool graphics and music from @naruto2413 👍 More infos and order here: wizzl.lululand.fr/#contact #MSX #MSXWorld
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1/6 In 1988 Germany banned a video game based on an anti-war film… for being too pro-war! Platoon on the Commodore 64 was released in 1987. In May 1988 the German BPjS put Ocean’s Platoon on the youth-endangering index. The official reason? The game was “kriegsverherrlichend” and trivialised war — even though it was based on Oliver Stone’s Oscar-winning anti-war film. The BPjS concluded the movie’s message about the madness of Vietnam simply didn’t come through in the game. It stayed restricted for 25 years until the listing automatically expired in April 2013. Did you get past the 1st level? Did you discover the hidden Space Invaders game? 🧵👇
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Planeta Sinclair: Depthforce ZX planetasinclair.blogspot.com…
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Another new toy: THEC64 Maxi with extra Joystick #THEC64 #C64
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Duroweek retweeted
Dos juegazos para #ZXSpectrum BackRooms ZX de @Amikosoft y Glitchsist de Tartessos Games, jugados y comentados por @elricame en youtube.com/watch?v=CqM6rcBK… y tambien The Rivenor Relic 😍
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Duroweek retweeted
Como dice la juventud...estas en tu Prime!!!! Merecido no, lo siguiente 🤩🤩🤩
Menuda ilusión aparecer en la sección homebrew de la revista retrogamer, muchisimas gracias @blackmores_
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Duroweek retweeted
#BreakSpace issue 7 is out! A must-read for Spectrum fans... and it includes #TheRivenorRelic 😍 Thanks for that Break Space ACE! 🏆 breakspace.itch.io/break-spa…
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Sabre Wulf Remastered by Genesis Project C64, Looks great you can get it from gp-64.com/swr/
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He pasado una divertida tarde acabándome lo nuevo de Juan J. Martínez "Reidrac": OUTPOST. Exploración, plataformeo y videoaventura en 90 hermosas pantallas. La calidad habitual del autor se junta con entornos laberínticos y cero IA 😜 #ZXSpectrum 🚀 📎usebox.net/jjm/outpost/
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“I wish I could tell you that the tragedy that has beset your life was over, but I'm afraid the darkest hours of hell lie before you. I don't think they'll kill you Lawrence,but they will blame you. The Beast will have its day.” Shadow of the Beast (1990) #ZXSpectrum #TheWolfman
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I found a GIF of the animation. Color clash made this a real challenge, to keep the yellow center following a smooth arc.
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Seguimos actualizando el AY LIVE para ZX Spectrum+ Ya he conseguido meter efectos, cambio de octavas mediante los cursores, ajustes del REVERB y todo con polifonía de 3 voces. Os dejo la interpretación en vivo del temazo que compuso Jonathan Dunm para el videjuego de ROBOCOP.
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