
@epredator everywhere else too. Happily Retired! Author Reconfigure, Cont3xt, Choi Kwang Do instructor. Dr of Technology(Hon) Opinions are mine
basingstoke
Joined February 2007
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reconfigurebook.co.uk #99c #scifi #iot. Indie finalist and 5 star Reader's favourite plus a great Kirkus Review kirkusreviews.com/book-revie…
Star Trek Online players gather en mass to pay tribute to Sir Patrick Stewart kotaku.com/patrick-stewart-t…
Ian Hughes/epredator retweeted
Simply awesome
Full Mario 64 in Mixed Reality! Running in real 3D (no stereoscopic crap) natively at 90FPS and also running on my desk! 😋
Again, Opus 5.5 + PICO CLI combo made it quite straightforward.
Such a bliss to play an oldie at 90 FPS in 3D.
Disclaimer: I own an original physical copy of Mario 64. This project is not associated with Nintendo or PICO.
Watched Ali G movie on prime. It’s funny and shocking how some nasty people get exposed for who they really are.
Had fun as a guest on games at work podcast :) gamesatwork.biz/2026/10/26/e…
Ian Hughes/epredator retweeted
I need more of my cyber news updates like this!
So basically, today PHP got two critical bugs that let anyone run code on your server without even logging in, which is bad, and then the details leaked before the patch was even out, which is worse, and it works on WordPress and MediaWiki and Magento and Joomla and Laravel, and Censys says like 1.5 million servers are running a version with no fix, so the NSA was like "take your system offline," and the FBI was like "take your system offline," and CISA and the UK and CERT-EU were all like "take your system offline," and then the Prime Minister of Japan, the actual Prime Minister, posted at 5:55 in the morning telling 48.8 million people to take their system offline, so everyone took their system offline, like the Dutch cybersecurity agency took its own website offline, and the Dutch parliament went offline, and the Port of Rotterdam went offline, and Finland and France and Denmark started pulling government sites, and Wikipedia went down, and Archive.org went down, and Asana and GOG and Something Awful went down, and the University of Vienna's webmail went down for some reason, and that's just PHP. Because GitLab also dropped a CVSS 10.0, which is the highest score they give out, for a bug that's been there since 2014, so that's every self-hosted GitLab for twelve years, and then LiteLLM 1.107.0 got hijacked and shipped a credential stealer and a remote access trojan in every single wheel and the Docker images, including latest, and you didn't even have to import it, just installing it was enough, and it's the second time this year, and then Railway paused every deployment on the entire platform because someone got into the environment variables, so now everyone has to rotate every secret they've ever stored there, and TiDB Cloud said someone was walking around inside with stolen credentials for basically a month and an extortion group says they took 10.6 terabytes, and Zeabur got breached for the second time in two months and is just shutting down, like the whole company, and Node.js patched remote code execution and a TLS bypass, and CISA says Plex is being actively exploited, and someone took over 300 Tor exit relays to steal SSH passwords, and SafePay ransomware has hit over 600 critical infrastructure orgs, and India's biggest bank filed a data loss incident, and Japan has been in an official state of emergency in cyberspace since October 9, which honestly explains the 5:55 AM post. Oh, and eMudhra, a certificate authority that's issued over 60 million certificates, whose entire job is proving websites are who they say they are, was supposed to be using private keys that are random numbers over a hundred digits long, and one of them was 4. Just 4. And the others were like 66 and 237. Anyway, it's Wednesday.
Ian Hughes/epredator retweeted
EA IN A NUTSHELL:
KILLED MASS EFFECT.
KILLED DRAGON AGE.
KILLED DEAD SPACE.
KILLED MEDAL OF HONOR.
KILLED NEED FOR SPEED.
KILLED BURNOUT.
KILLED TITANFALL.
KILLED MIRROR’S EDGE.
KILLED ANTHEM.
KILLED SPORE.
KILLED SSX.
KILLED ARMY OF TWO.
KILLED SIMCITY.
KILLED COMMAND & CONQUER.
Ian Hughes/epredator retweeted
Security called me at 6:12 AM today.
"Patch every PHP server immediately."
I asked what happened.
"Two critical vulnerabilities. Remote code execution. No authentication required."
Cool.
How many PHP servers do we have?
According to inventory: 12
According to reality:
Nobody knows.
We found one running WordPress.
Three running old internal tools.
One under someone's desk.
Two inside vendor appliances.
A forgotten employee directory from 2016.
And a server named:
PHP-OLD-DO-NOT-TOUCH
Naturally, that one runs payroll exports.
Then we found a PHP 5.6 box.
I asked who owned it.
The documentation said:
BRIAN.
Brian left in 2019.
We called Brian.
He said:
"Oh wow, that's still running?"
Excellent.
By 8 AM, leadership joined the incident call.
CEO:
"Can hackers actually get in?"
Security:
"Potentially yes."
CEO:
"Without a password?"
Security:
"Yes."
CEO:
"Then why do WE need passwords?"
Not the lesson.
Finance asked if we could wait until the weekend to patch because downtime affects revenue.
Security explained that the alternative was letting strangers execute code on our servers.
Finance asked for a cost comparison.
At 9:17, someone suggested temporarily taking the vulnerable websites offline.
Marketing refused.
"Our campaign is live."
So for the next hour, the company officially decided maintaining a landing page for 20% off webinar registration was more important than preventing remote server takeover.
We finally patched everything we could find.
Then our scanner discovered another PHP server.
Hostname:
TEMP-PHP-2014
Uptime:
4,512 days.
Nobody knows what it does.
Nobody owns it.
Nobody can shut it down.
But every time we block network access, the warehouse stops printing shipping labels.
Security has classified it as critical infrastructure.
It is running PHP 5.4.
The vulnerability has existed longer than half our employees.
The emergency patch took four hours.
Finding out what PHP actually runs took eleven.
The internet isn't held together with code.
It's held together with servers everyone is afraid to turn off.
Ian Hughes/epredator retweeted
Kudos to the camera man. He decided NOPE - ain’t letting him pull this shit. Not today. Not on my watch.
Ian Hughes/epredator retweeted
When I was writing Unreal Engine 1, my time was divided as follows:
- Around 30% went to seriously deep coding on hard problems: assembly language texture mappers, C++ BSP trees, data persistence, object oriented systems design, and networking.
- Around 70% was just typing and refactoring large bodies of code needed for a complete engine feature set. This was not hard, and while I was doing it my mind was mostly on the deeper coding topics, thinking and planning for what's next. It didn't feel much different from vibe coding today, except that it was just me typing code on an IBM Model M keyboard rather than prompting it and reviewing the results.
So, it has always seemed perfectly logical that we would rely on AI for that 70%, once the AI could do it with a similar quality standard as we could, which has never been perfection. It came as no surprise that, after a few years of AI model evolution, it was able to take the reigns on that 70% and free up programmers' time for more valuable tasks.
What's more of a surprise is the emergence of AI as a sort of insta-Carmack able to solve hard technical problems quite cleverly and often cleanly, and that it's able to reason about and work in complex 3D scenes both by operating the tools and by directly understanding the raw data files.
I abandoned assembly language in 1998 when out-of-order CPUs made much simpler C/C++ code faster, and never I missed it. If prompting through architectural documents, concept art, and design plans can transcend typing code and tweaking vertices, that will enable developers to spend their time on higher-level, higher value technical and creative tasks.
What matters is the end product, whether it's a game or an engine. Anything developers can do to try out more ideas and make better software and games faster is a win for everyone.
Ian Hughes/epredator retweeted
Sí. Es Assetto Corsa con mil mods realistas y DLSS5
Y sí. La baja resolución ayuda a cómo se ve.
PERO
Es la 1a vez que he dudado tanto si era verdad o no. ES UNA ABSOLUTA LOCURA 💥
Ian Hughes/epredator retweeted
Been playing all weekend, incredible game 😍
Huge congrats to the team at Fuse - a fellow Guildford dev - what an awesome first game 💪
I was lucky enough to work with a bunch of these folks on Burnout Takedown - great to feel those emotions in a game again 😘
Ian Hughes/epredator retweeted
iOS Deep Dive
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🪄Metal FX
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apps.apple.com/app/id1615755…
No Man's Sky iOS Deep Dive
Built from the ground up for touch controls! Remarkable battery life and thermodynamics. On iPhone 11 and above, and just under 4GB Releasing on October 28. Pre-order from the Apple App Store today.
Ian Hughes/epredator retweeted
Valtteri Bottas has completed his 350km cycling trip from Sepang to Singapore in time for media day 💪
Ian Hughes/epredator retweeted
I can’t believe we have to say this, but the annihilation of two major American cities — more than 5 million people — is not a “small price to pay” for Trump's illegal war.
Neither are the 19 American troops and 3,000+ Iranians who lost their lives.
Our president is unhinged.
Ian Hughes/epredator retweeted
I’m Gen X. I spent my childhood terrified of quicksand, spontaneous human combustion and the Bermuda Triangle.
Turns out I should’ve been worried about my knees.
Ian Hughes/epredator retweeted
英伟达刚刚放出了一个很有意思的新工具:随意一张图片,就能生成一个可以自由探索的 3D 世界
而且项目还是 100% 开源 🔥
模型已经上线 Hugging Face
UI 代码已经开源到 GitHub
这个名为 Lyra 2.0 的模型,可以把普通图片直接变成可交互的 3D 场景
你不仅可以在里面自由行走、转身探索,甚至还能把机器人放进生成的世界里进行模拟训练
简单来说就是:一张图 → 一个可以走进去的 3D 世界
Guy Ritchie’s Mobland s2 on paramount+ with TommHardy just keeps getting better and better. Imagine a crossover with the also awesome Slow Horses on AppleTV 🙂 Both have perfect theme tunes too that I seldom skip Fontaines DC and Mick Jagger respectively. 🙂























