
@twitch partner | psylocke 🦋 | cyberpunk2077 & dispatch 💜 | https://nitter.cf/t.co/zg3r3pXxcN 💫
.𖥔 ݁ ˖ ✦ ‧₊˚ ⋅
Joined September 2015
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moonemi ✦ retweeted
Conceitos Alternativos paras as skins da Psylocke em Marvel Rivals
Aquela franjinha na skin de verão seria tão perfeita
i miss where people would try their best no matter the situation
shit could be the most hopeless game ever and people would try their best
the whole “nonchalant” and “don’t care” mentality is so lame to me
maybe i’m actually just getting old idk man
moonemi ✦ retweeted
The skill ceiling in Marvel Rivals is way deeper than people think.
It’s not just mechanics, ult usage, or knowing when to walk up. It’s understanding power positions, drafting, hero bans, matchup-specific hero choices, and how your decisions change around cooldown cycles and different sustain archetypes.
Every game asks something different from you.
Sometimes you need to take damage to create value for your supports. Sometimes you need to completely change your mentality on dive and recognize when peeling is actually the winning play. Certain heroes can completely change how the entire lobby has to think.
Draft knowledge is also becoming a real skill. Hero bans and matchup-specific picks demand a deeper understanding of hero selection than Overwatch historically required, and as bans become more important there too, I think that side of the game will only grow.
Communication might be one of the most underrated skills of all. It’s not just “I’m going here, good luck everybody else.” You can create setups, manipulate space, activate teammates, and build plays around matchups if everyone understands the idea.
And being able to explain something to a teammate without making them defensive about the knowledge gap is a skill by itself.
The real skill expression is learning why every game is different — and adapting faster than everyone else.































