Dave Weinstock (@Dave_MW) header
Dave Weinstock (@Dave_MW) profile picture

Freelancer | Cinematics | Motion Design | Concept

Joined March 2011
Photo by Dave Weinstock (@Dave_MW)Photo by Dave Weinstock (@Dave_MW)Photo by Dave Weinstock (@Dave_MW)Photo by Dave Weinstock (@Dave_MW)Photo by Dave Weinstock (@Dave_MW)Photo by Dave Weinstock (@Dave_MW)Photo by Dave Weinstock (@Dave_MW)Photo by Dave Weinstock (@Dave_MW)Photo by Dave Weinstock (@Dave_MW)Photo by Dave Weinstock (@Dave_MW)
One of my favorite shots form our 451 short film. This time with sound design. All rendered in UE5.5.
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Fahrenheit 451 - Process Reel
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Hehe yep.
Something I’ve had to explain before to friends who didn’t grow up in the US is that every US kid who paid attention in English class knows the autoignition temp of paper by heart. Not chemistry class, English class. I haven’t had to explain this a lot, but more than zero times!
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More lookdev!
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Some lookdev for the next short.
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One of my favorite shots form our 451 short film. This time with sound design. All rendered in UE5.5.
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This is the first time my mind has been completely blown away at what Claude could do. I have so many conflicting feelings and thoughts. #claude #opus Not ONLY animated our design. It built it all in #blender3d What does this mean?! (Fellow artists please don't hate me! we should all talk about this)
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this is the actual video we made stop stealing and slopifying our work for your commercial promotion
Introducing Claude Opus 5.5 for launch videos. Give it an idea, your assets, and a visual reference. Through the Motion MCP, it can build animated scenes, typography, and transitions into a video you can keep editing. Want something changed? Tell Claude, and it updates the video in Motion. This video was created with Opus 👇
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Dave Weinstock retweeted
New tutorial just dropped! Watch this short tutorial on how to assemble this MetaHuman for a cinematic render in Blender, in just 2-clicks! Tutorial: youtu.be/F26dKFnp8jo Addon: polyhammer.com/character-ass… #blender #MetaHumans #Unreal #Lighting #Groom #Physics #b3d
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Is this the most realistic Blender short film ever made? LONGING HOME Our CG short film, created in Blender. #b3d
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Are you looking for THE simplest motion capture and animation pipeline for MetaHumans in Blender? Then check out this tutorial! It shows you how to use Unreal's markerless motion capture plugin, and goes into more detail about our latest updates to our Character Control Rig addon. Now animations from your favorite humanoid skeletons import automatically! Tutorial: youtu.be/8RiUGEizWAM Addon: polyhammer.com/character-con… #MetaHuman #UnrealEngine #UE5 #UnrealEngine5 #Blender #Blender3D #UnrealToBlender #BlenderTutorial #CharacterAnimation
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Dave Weinstock retweeted
Please help me make my upcoming feature film debut! Only 13 days left to support @goatswordmovie at goatswordmovie.com 🐐 ⚔️
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Cinematic Lens Flares v5 is now out on FAB! Emulate Real World Optics in #UnrealEngine Flare It Up and go grab it here: fab.com/s/07eaf3509ec5 #GameDev #UE5 #UnrealEngine #Cinematics #VFX #CGI #Film #VirtualProduction #TechArt
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Dave Weinstock retweeted
After many months of work, I’m happy to (finally) announce the release of EasyWaterscape for #unrealengine! With realtime ocean/water simulation, dynamic foam & shorelines, underwater transitions, buoyancy, and one-click presets, it is what I think is the easiest water tool to use and get fantastic results with. You can get it right now on @fab Full tutorial here: youtu.be/dXuwb4PpodQ #gamedev #ue5
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Dave Weinstock retweeted
Ian spells G-o-d
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I've been busy building a NEW action game but in honor of Uncharted 4's ten year anniversary here is an old throwback: VFX work I did alongside the best team of game developers ever assembled. I had no idea at the time we were witnessing the peak of a craft. We did it for you.
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A few months ago I started writing a Photoshop alternative built on a node graph. Mac and Windows, native C++, 75 nodes. Every operation is non-destructive. Paint, masks, warps, the whole toolset. Nothing bakes. ArcBrush 1.0 is live today!
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💫Welcome aboard the A.R.E.S. space station💫 Have you explored it yet? Free demo on Steam is available now - bit.ly/4eDLmLN #IndieGame #PuzzleGame #SciFi @RawFury
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Dave Weinstock retweeted
A few months ago I started writing a Photoshop alternative built on a node graph. Mac and Windows, native C++, 74 nodes. Every operation is non-destructive. Paint, masks, warps, the whole toolset. Nothing bakes. Launching Tuesday Apr 28. Want to beta test this week? Reply BETA.
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