
Creative Developer freelancer ✨ Ex-student at @Gobelins_paris
Toronto, Ontario
Joined January 2013
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Hi here!
I just posted my first article on @codrops where I explore and explain how animate WebGL lines with the THREE.MeshLine library!
Enjoy the demos 🎉🎉🎉
#webgl #threejs #webdev
tympanus.net/codrops/2019/01…
Thrilled to have worked on this Google I/O Puzzle 2024 this year !🧩
As a Creative Dev, I’m excited to see more game-oriented projects on the web 🎮
#Google #GoogleIO #io24puzzle
Twist, turn, and teleport your way to solve the Google I/O puzzle and help reveal the 2024 dates. Just remember, never slow your roll! #io24puzzle
goo.gle/io24-puzzle-x
jeremboo retweeted
Created a cool demo for anyone to create shaders 😀You can write your code and see it live on the Las Vegas Sphere! whenistheweekend.com/theSphe…
@threejs
jeremboo retweeted
first stab at Gsplat.js, and it's pretty fun :)
the formats are still inconsistent (polycam files are completely messed up) and it goes hard on the GPU but there's a real potential for retail and such.
Totally agree with that 👇
The way I see creative coding is like this...
It has nothing to do with 3D... or even 2D. Creative coder is someone who can solve a problem in a creative way.
Creative problem solving skills I believe it is something this new generation coders are lacking probably due to all these sophisticated toolsets and frameworks out there these days.
While people who uses Spline, Webflow and Framer can do pretty much 90% of the web design projects out there, there are still limitations on making something specific which requires a creative solve.
The gap for sure will get closer in time but creative coders can jump to another tech area easily if they want to adapt something new. They can go become an "artist", switch to do some installation work, mograph, game dev, machine learning, etc... So creative coders shouldn't really need to panic about their future.
jeremboo retweeted
After 6.5 years at Jam3 working as a Creative Director, I’m now actively looking for new CD or DD work! (Full Time or Contract)
Check out my work at adamromano.com/
jeremboo retweeted
Finally, an updated portfolio site :
wensday.co/
jeremboo retweeted
Lots of cool demos and articles on Line rendering. No Tube Geometries allowed in todays newsletter 👾
Check your email inbox!
offscreencanvas.com/issues/w…
#webgl #threejs #creativecoding
jeremboo retweeted
Gm ☺️
Those past few days, I was focus on generating high resolution pieces. This is an exemple with an A0 zoomed one 🖼️
I had to render 47 slices before in order to make it 🤣
I might do an article about how generating high resolution images in your browser, let me know if you are interested 🔥
#generativeart
jeremboo retweeted
Realtime creature editor test🐜
Interactive generative visuals + new composed music in the works
jeremboo retweeted
Game devs -- Is this enough Finishing?
#indiedev #WIPwednesday

ALT GAME DEVELOPMENT MAP rough sketch v2 CLOUDS OF INFINITE IDEAS Prototype Rain Land of Confusion Couldn't figure out what the game was Clearing of Clarity Lost caverns of depth & complexity Game got too complicated (or muddy) Swamp 6 times CONTENT MOUNTAIN Ran out of energy (or money) Finish line feels close, but ... Finishing many times Unknown unknowns Fear of failure or fear of success Final Stretch SHIP IT From the author of How to Make a Video Game All By Yourself The #1 Amazon bestseller! Get the paperback or eBook valadria.com @richtour
jeremboo retweeted
So we recently launched this… One of the craziest projects I’ve had the pleasure to work on. Creative dev rockstar team: @ArnaudRocca @JeremBoo @H_perigo @yiwen_lin @Natalie_jjj @mystaticself #threejs #microverse
Replying to @Google
@Google & @NBA (National Basketball Association) partnered w/ @MeetTheMonks & @jam3.Monks to design the future of sports entertainment: an immersive, multiplayer 3D world inside the official NBA app for fans: Enter here: enterpixelarena.nba.com/ 🤯
#pixelarena #metaverse
jeremboo retweeted
I created a proof-of-concept integration of ChatGPT into Unity Editor. You can edit your Unity projects using natural language prompts. github.com/keijiro/AICommand
jeremboo retweeted
Just published a post about the project Rippling which I've been working on for the past year:
yiwenl.substack.com/p/rippli…
It is also going to be my first @artblocks_io project, where you can check out the project here :
artblocks.io/project/421
I wonder who will have to do procedural animations with that? 👀 #gamedev
Experimenting with #nomadsculpt and #Procreate for our 3D process. #indiedev #indiegames #3dart 🤖🤖🤖 w/ @JeremBoo
jeremboo retweeted
I always wanted to create a game. Thrilled to collaborate with @JeremBoo for the past year on a first proto. more to come. #indiedev #indiegames #indievideogame
























