Replying to @EmikaGames
Sending love ❤️. 7 years is a great haul. Sorry to hear that you're stepping away.
22:00, day 11. One street lamp, and a bank of Fog 🌫️ pressing in off the meadow.
The lamp when lit can help keep back the fog
#SurvivalGame #SoloDev 🌱🍂
Replying to @WeVennStudios
The temperature does change dynamically throughout the seasons which effects thinks like fertility and colony members moods and work effectiveness
-7°C, day 8 of winter. Snow on every roof, the fields under it, and the Fog still coming in from the right. 🌲
Season skipped ahead for the shot. The snow itself is the real system being shown here.
#ScreenshotSaturday #ColonySim 🌱🍂
Replying to @samtechcoded
I spent way too long on mine too. but an very happy with it. Yours looks nice too <3 Something feels a little out of place with the UI elements however.
That crystal is rising because a colonist was given a real channel order at the town-square Spring. ✨
Only the clock (10:30) and the camera are staged.
#BaseBuilding #IndieGame 🌱🍂
Replying to @corhoonx
It was a maaaasive headache! There's still probably a few strings I've missed too.
Digging a Mana Spring far enough opens a dungeon under it. That's been in the game a while with no reason behind it. 🕯️
so I wrote one. springs sink, and what's under an old one is worth more than the water on top.
#DungeonCrawler #IndieDev 🌱🍂
springfall.games/devlog/2026…
German and Russian are in, behind a new language picker. 🌍 About 21,000 rows of text had to leave the interface first.
Both are machine translated, not yet checked by native speakers. Read either? Shout.
#ColonySim #SoloDev 🌱🍂
springfall.games/devlog/2026…
Replying to @aug5thmusic
I think theres a gap still. Trying to have multiple developers contributing to a project while shipping fast can be a nightmare without solid systems in place.
Replying to @IndieGameJoe
I love having the freedom to make whatever I want. It feels so expedious.
Another #Battle video. Hope you like it!
Been tuning the UI a bit. I think the AI needs some work still however.
#ColonySim #GameDev #IndieGame
I am working on internationalization at the moment I wish I did this earlier. There are so many different strings and takes fields and other hard coded systems that I neglected when starting this project. This is a system I wish I started earlier along in the development. We will get there however.
Replying to @paulavaynshteyn
Take care of yourself! Burnout sucks
Replying to @kenzie__games
A number of things really. But one must always get their 7 hours :)
Night time is a vibe.
Make sure you're set up for the night so your colonists are ready for the next day. 🌿🍂
#GameDev #IndieGame #ColonySim




