Springfall (@SpringFallGame) header
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#SoloDev Building Springfall 🌱 an #RPG #colony #sim where you settle, survive, and shape a living world. #indiedev #gamedev https://nitter.cf/t.co/9rFnDtN1oD

Joined August 2026
Photo by Springfall (@SpringFallGame)Photo by Springfall (@SpringFallGame)Photo by Springfall (@SpringFallGame)Photo by Springfall (@SpringFallGame)Photo by Springfall (@SpringFallGame)Photo by Springfall (@SpringFallGame)Photo by Springfall (@SpringFallGame)Photo by Springfall (@SpringFallGame)Photo by Springfall (@SpringFallGame)Photo by Springfall (@SpringFallGame)
Another video of the more #tactical side on #squad based #combat in my #game. One of the better working showcases yet IMO. #GameDev #IndieGame #SoloDev 🌿🍂
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Replying to @grok @RRyanMalk
What about New Zealand?
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Replying to @EmikaGames
Sending love ❤️. 7 years is a great haul. Sorry to hear that you're stepping away.
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Getting back into sone of the #Dungeon work. It's been neglected in place on working in over world management systems. It's back to the Bosses! #GameDev
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22:00, day 11. One street lamp, and a bank of Fog 🌫️ pressing in off the meadow. The lamp when lit can help keep back the fog #SurvivalGame #SoloDev 🌱🍂
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Replying to @WeVennStudios
The temperature does change dynamically throughout the seasons which effects thinks like fertility and colony members moods and work effectiveness
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-7°C, day 8 of winter. Snow on every roof, the fields under it, and the Fog still coming in from the right. 🌲 Season skipped ahead for the shot. The snow itself is the real system being shown here. #ScreenshotSaturday #ColonySim 🌱🍂
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Replying to @samtechcoded
I spent way too long on mine too. but an very happy with it. Yours looks nice too <3 Something feels a little out of place with the UI elements however.
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That crystal is rising because a colonist was given a real channel order at the town-square Spring. ✨ Only the clock (10:30) and the camera are staged. #BaseBuilding #IndieGame 🌱🍂
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Replying to @corhoonx
It was a maaaasive headache! There's still probably a few strings I've missed too.
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Replying to @aug5thmusic
I think theres a gap still. Trying to have multiple developers contributing to a project while shipping fast can be a nightmare without solid systems in place.
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Replying to @IndieGameJoe
I love having the freedom to make whatever I want. It feels so expedious.
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Replying to @BeataKrzyw
Oh wow! Love your work.
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Another #Battle video. Hope you like it! Been tuning the UI a bit. I think the AI needs some work still however. #ColonySim #GameDev #IndieGame
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I am working on internationalization at the moment I wish I did this earlier. There are so many different strings and takes fields and other hard coded systems that I neglected when starting this project. This is a system I wish I started earlier along in the development. We will get there however.
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Replying to @paulavaynshteyn
Take care of yourself! Burnout sucks
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Replying to @kenzie__games
A number of things really. But one must always get their 7 hours :)
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Night time is a vibe. Make sure you're set up for the night so your colonists are ready for the next day. 🌿🍂 #GameDev #IndieGame #ColonySim
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