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AI doesn't save images like a memory. It doesn't cut up images to put them together like a puzzle to make a new one. If a single picture of you were part of its training, I could not say "Generate an image of (you)" and have it spit out your face. It learns what elements make up an image by looking at images. Textures, lighting, shapes, colors, angles, curves, themes, etc. It remembers details, not pixels.
Essentially, AI learns in much the same way humans do. AI is artificial intelligence, and humans are biological intelligence. You store images of everything you see in your memory and use them to create unique images in your mind. Where do you think the faces in your dreams come from?
The brain recombines facial features it has stored in memory. It can mix and match eyes, noses, mouths, skin tones, and hairstyles, from thousands of faces you've glimpsed (even for a split second: people on the street, in photos, on TV, in crowds). The result is a face that feels totally real and familiar in the dream, but when you wake up, you often can't place who it was. That's because it's a composite, not a direct copy. Though you can also recall copies of people you have seen often and know who they are (just like AI with celebrities, because of the sheer volume of images that exist of them).
If you see AI make a "copy" of something, it's because it was instructed to by a human. Just like a gun doesn't shoot a bullet without someone pulling the trigger, just like a hammer doesn't strike something without a human swinging it, AI doesn't create without us.
It's crazy to me that so-called "creatives" lack the imagination to understand AI, while this knowledge comes naturally to me, a logical and intelligent person without a creative bone in my body.
🤖 Made with AI
This may be the first documented instance of someone with anendophasia or anauralia (variations of not 'hearing' your thoughts in your head) gaining normality.
Retnaburn retweeted
Replying to @ZikadaPrime
The AI haters aren’t going to take on Steam. They go for soft targets: developers who fear attacks on their livelihood. They won’t take on Steam because they know it’s a bigger and more vocal user base who turn pro-AI in support of Steam and will out-mob their mob.
Retnaburn retweeted
I have been wondering for many months now about the pro-Steam bots that come out of the woodwork the moment you say anything negative about Valve's store.
I am not generally a conspiracy theorist but having experienced them, there is something unique here that I do not see in other patterns of user swarms on things like anti-AI games or Playstation physical discs, which I think have a larger percentage of real people to bots.
Pro-Steam swarms have:
1. Many accounts with little-to-no followers, most unverified, most not following you
2. Instant community note swatting by an AI noter (says so in the descriptions of the notes) which abuses the notes systems; the bots coordinate to upvote the note so that it quickly appears
3. Absolute focus on incredibly minor, dumb points that only an LLM would care about (gross revenue of steam versus not; ironic given Steam's AI data labeling. Whoever is running the farm should label themselves!)
At first you would think this would be a Valve-originated initiative, but this makes no sense. Gabe was one of the Microsoft OGs and has been a wealthy man since the 1990s.
Valve is a tiny company that does no marketing because it has a printing press of money, and twitter doesn't really matter to them.
Finally, and most importantly, they would never want to do something that could be traced to them. So it's not Valve.
But who has financial incentive to put the money behind an operation like this?
I think a lot about the large percentage of Steam usage that is in China. The Steam userbase that has Simplified Chinese as a default peaked at 54.6% of all Steam users in February 2026, though it ebbs and flows and can dip down to 30% depending on the month.
The normal global client for Steam is not allowed in China; they have a China-specific version of Steam that is far more limited, and so many Chinese users access global Steam through VPNs, paying through local payment processors. I estimate that at least $30BN dollars has been spent by Chinese Steam players over the last decade, making it a huge part of Valve's business.
I have always been surprised the Chinese government allowed these loopholes, as many other global services are normally unavailable, and the domestic client is so limited because it follows local laws, meaning that the government are permitting their populace to skip it. It would be very easy for the government to tell Alipay or Wechat Pay to stop processing Steam payments and the money tap from China would go off in a second.
I suspect there is some financial incentive coming through here (whether the Chinese VPN networks or other places down in the payment chain) to quash any competition that would threaten the revenue coming from these Steam loopholes.
I can't come up with a better theory, but am open to others from people; you know, ones who who aren't Steam bots.
^ Fake community note. Steam Datagram relay isn't related to the things I cited: social, and players talking to each other across platforms.
Readers added context they thought people might want to know
The parent post's community note accurately states Valve docs on SDR cross-platform use for Steam-shipping games. SDR relays game traffic including voice chat, relating to cross-platform player communication.
partner.steamgames.com/doc/features/m…
partner.steamgames.com/doc/features/v…
help.steampowered.com/en/faqs/view/1…
Ok, which one of you lucky sons of bitches that I follow got a gov job? I know it's one of you. Spill it.
Fake & Gay!
Moussa Diawara, the Malian national featured in this shockingly poorly researched @60Minutes report, now faces allegations of immigration FRAUD after his asylum application surfaced, revealing that he claimed to be a HOMOSEXUAL man who feared persecution in Mali.
Read more ⬇️
Retnaburn retweeted
Bellaiche et al. 2023 (Cognitive Research: Principles and Implications) - all paintings were actually made by AI, but researchers randomly labeled them "human-made" or "AI-made". The "human-made" ones got higher ratings on liking, beauty, profundity and worth. Same pictures - different label - different score.
pubmed.ncbi.nlm.nih.gov/3740…
Millet et al. 2023 (Computers in Human Behavior) - 4 experiments, 1708 people, random labels again. The same artwork was liked less when labeled AI-made - people saw it as less creative and it impressed them less. And the bias was strongest in people who believe creativity is uniquely human - the stronger the belief, the lower the score.
research.vu.nl/en/publicatio…
Chamberlain et al. 2018 (Psychology of Aesthetics, Creativity and the Arts) - people mostly couldn't tell computer-made art from human-made, but works they believed were computer-made still got rated lower. And the bias went away when people watched robots making the art - seeing the process changed the judgment.
research.gold.ac.uk/id/eprin…
And the 2017 one - Elgammal et al. (Rutgers), CAN network. People thought its AI abstract paintings were made by humans about 75% of the time vs 48% for works shown at Art Basel, and liked them more. Small sample - 18 raters - and 2017 AI is way weaker than today, but the point stays.
arxiv.org/abs/1706.07068
Apparently, when you join the side the activists are on, you misrepresent arguments just like they do.
People who *have* played Death Stranding call it a walking simulator.
His mindset is one reason why I don't idolize him. He can make good games, but his takes are retarded.
Hideo Kojima says people who have never played Death Stranding but call it "a walking simulator" are proof that social media can form hivemind narratives.
He finds it "scary" that AI may one day shield people from being exposed to differing opinions.
videogameschronicle.com/news…
Retnaburn retweeted
Never before have I heard an 80s news story about video games that literally got every prediction wrong.
Retnaburn retweeted
Dragon Age The Veilguard killed Bioware and im not even upset truly because the people who made the games we loved had already been gone from that studio. It was Bioware in name only
Electronic Arts is closing Dragon Age studio BioWare and canceling the next Mass Effect game.
videogameschronicle.com/news…
Console wars retards realized they were losing to the platform that wasn't even involved, so now they're spreading lies to try to sway people to use their inferior brands. lol
































